MeBoy v2.1 - Gameboy Emulator now available for S60v3



MeBoy is a Gameboy emulator for mobile phones (which means you can use it to play Gameboy games on a mobile phone). It works on phones with support for Java Micro Edition, specifically MIDP 2.0.

NOTE: THEY HAVE RELEASED THIS VERSION WITH COMPATIBILITY FOR NOKIA v3 PHONES. CHECK OUT


Code:
http://www.arktos.se/meboy/phones.php
As of version 1.3, the much-requested support for Gameboy Color games is finally here! Beware though, most Gameboy Color games require twice the CPU speed of black/white Gameboy games. However, as you can see in the picture, a patient gamer can play them (albeit in slow-motion) even on a lowly K700i.

With MeBoy you can also save your progress at any time, whether the game supports saving or not! Any number of saved games can be stored concurrently (only limited by your phone's available storage space).

Installation:
Since mobile phones don't handle files in the same way computers do, you must include the ROM files in the game's ".jar" file before playing. Don't worry though, MeBoyBuilder automates the process (don't be intimidated by the list, it's really quite simple):

1. Make sure you have Java installed on your computer, version 1.5 or later.
2. Download MeBoyBuilder.jar.
3. Run MeBoyBuilder.jar by double-clicking.
4. Press the "Add ROM" and select a ROM file. Repeat for all games you want to add (some phones do not accept very large ".jar" files though).
5. Press the "Finish" button. The file MeBoy.jar is created for you (in the same directory as MeBoyBuilder.jar, or your browser's default directory).
6. Copy MeBoy.jar to your phone. If the phone accepted the file, you're done! Otherwise, read on:
7. Some phones want a ".jad" file, which is a text file with info about the ".jar" file. MeBoy.jad is created for this reason. (If your phone accepted MeBoy.jar, you do not need MeBoy.jad and can safely throw it away.)


Changelog:

* 17 Dec 2008: MeBoy 2.1 translated to Croatian and Serbian. Thanks PARAdoxx!
* 9 Dec 2008: Fixed bug in MeBoyBuilder which caused MeBoy 2.1 not to run on some emulators.
* 6 Dec 2008: MeBoy 2.1 released! 2.1 fixes several bugs in 2.0, including missing sprites and a bug that prevented the real-time clock to update. The "experimental" sound mode should now also sound much better. MeBoy also sports its own icon on the theme "What if the Gameboy Color had a numeric keypad?", but you can choose a different icon if you want in MeBoyBuilder. Finally, Greek and Russian translations are included - thanks Klimis Ioannidis and murrenna!


MeBoyBuilder.rar



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